Paragon Spotlight: Cataclysm

Welcome to the designer blog for Cataclysm! Be warned that this article has spoilers for the Rogue Sun comics, which I highly recommend you read, if you haven’t already! Cataclysm is a Rogue Sun villain who struck a dark bargain with powerful malevolent forces to be able to kill the previous Rogue Sun, Dylan’s father….

Paragon Spotlight: Pyre

Welcome to the designer blog for Pyre! Be warned that this article has spoilers for the Dead Lucky comics, which I highly recommend you read, if you haven’t already! Pyre can control the flames around him, and he can burn through his cards to turn the heat up on his enemies! By exhausting an extra…

Paragon Spotlight: the Dead Lucky

Welcome to the designer blog for The Dead Lucky! Be warned that this article has spoilers for the Dead Lucky comics, which I highly recommend you read, if you haven’t already! Bibiana Lopez-Yang is a war veteran suffering from PTSD, and at the start of your game with her, she doesn’t have access to her…

Paragon Spotlight: Inferno Girl Red

Welcome to the designer blog for Inferno Girl Red! Be warned that this article has spoilers for the Inferno Girl Red comics, which I highly recommend you read, if you haven’t already! Cássia’s story is one centered around the theme of confidence and believing in one’s self. To capture that, Inferno Girl Red is very…

Let’s Talk about the Team Up mode!

Hello everyone! I’m here today to talk about the Team-Up mode, which is a brand-new exciting way to play— with 4 players! Long-time readers of my old design blogs would recall that the game actually started off as a 4 player game for 2 teams of 2. This product allowed us to resurrect that original…

Paragon Spotlight: Rogue Sun

Welcome to the designer blog for Rogue Sun! Be warned that this article has spoilers for the Rogue Sun comics, which I highly recommend you read, if you haven’t already! Dylan Siegel inherited the powers of the Rogue Sun from his father, who lives on inside the suit and tries to steer Dylan down the…

Paragon Spotlight: Radiant Black

Welcome to the designer blog for Radiant Black! Be warned that this article has spoilers for the Radiant Black comics, which I highly recommend you read, if you haven’t already! — Brian McKay Despite Radiant Black’s abilities having fairly simple text boxes, he has some tough decisions to be made in regards to his playstyle….

Pocket Paragons coming to The Last Gameboard in 2024

Pocket Paragons has teamed up with The Last Gameboard! The Last Gameboard is a social gaming console that bring you tons of tabletop game experiences to your play group digitally. You can buy and own games individually or you can subscribe and have access to all games on the platform! It has a ton of stunning UI…

Pocket Paragons Fan Creations

We love seeing custom content for Pocket Paragons. Here are some from our Discord channel! Note: These are fan creations and not official Pocket Paragons cards. Minecraft Customs These Minecraft customs were made by Twilight Storm. He made them to play against his son. Hollow Knight Customs Created by parchmentEngineer.  Bachelor Party Customs!?! Created by…

Pocket Paragons: Acquisitions Inc. Spotlight

I’ve been a long-time fan of Penny Arcade, and when I would attend Penny Arcade Expo (PAX) every year, getting to watch their Acquisitions Incorporated live gameplay sessions was always the highlight of my con. When Jerry Holkins of Penny Arcade tweeted me out of the blue saying he loved Pocket Paragons, it was a…

Pocket Paragons: Space Lion Spotlight

Space Lion is a simultaneous action selection game, like Pocket Paragons, but on a much grander scale. Five players clashing over multiple battlefields at the same time, carefully managing your units so they won’t become expended at the wrong time. When we decided to do a crossover between Space Lion and Pocket Paragons, it was…

Pocket Paragons: Burgundy Octopus vs. Blue Allure Crew Video Series

Check out the Hands on Deck characters in action! Which team will be victorious?  Burgundy Octopus or Blue Allure? These Pirates were originally only intended for use in the Hands on Deck VR game, but we decided to produce a small print run to use as a promotional tool for the game. These promo cards…

Pocket Paragons: Blue Allure Crew Spotlight

In my previous article, I had discussed half the Pirate characters that I had designed for a crossover promotion with the Hands on Deck VR game. Today, we’ll be covering theBlue Allure Crew. This crew is represented by the Anglerfish and are all about luring your opponent into their doom. They prefer to exhaust the…

Pocket Paragons: Burgundy Octopus Crew Spotlight

Out of the blue one day, Chris Solis (of Solis Game Studio) came to me with a unique promotional idea for Pocket Paragons. A games company called Sunset Division wanted to include Pocket Paragons in their cross-platform VR board game simulator. They were going to include our base game (Origins), but also wanted some new,…

Announcing several Pocket Paragons Duel Sets: The Hands on Deck Bundle

Announcing several Pocket Paragons Duel Sets: Hands on Deck Bundle About this Duel Set: This bundle contains 3 Duel sets featuring 2 characters each for a total of 6 new characters. There are two Pirate factions: Burgundy Octopus crew and The Blue Allure crew. Each  faction has a Captain, First Mate, and Sea Creature! Which…

Pocket Paragons: ARNF Duel Set Spotlight

A Robot Named Fight! is a Metroidvania-style action-platformer made by Matt Bitner. Due to the game’s success, Morningstar Game Studio decided to do a special physical collector’s edition of the game and include a bunch of extra items for its diehard fans. What wasn’t announced but secretly included with those games was a unique Pocket…

Announcing A New Pocket Paragons Duel Set: A Robot Named Fight!

A new Duel Set is available for Pocket Paragons featuring characters from the popular Metroidvania-style action-platformer by Matt Bitner, A Robot Named Fight! About this Duel Set This Duel Set features Fight!, our robot protagonist, and Tutorial Smith our guiding friend with a lot of secrets.  Fight uses a special ‘Orb’ mechanic to gain new…

Pocket Paragons Blog: Pepper the Dog [April Fools 2021]

 Hello Gamers,  We are excited to announce a bonus Pocket Paragons character we are sending to every house in America! Pepper the Dog.  Pepper is the dog of Pocket Paragon’s design, Brian McKay. Pepper is also the current Pocket Paragons world champion as a result, she got to become a character herself in the game!…

Top 10 Games Under 10 Minutes

Hey everyone! One of my goals with the design of Pocket Paragons was to create a game that was quick to play and even quicker to learn! Today’s Pocket Paragons design blog is gonna be a little different than the usual. Instead of a character breakdown, here are a few of my favorite other games…

Pocket Paragons Design Blog: Maypul, the Sylvan Watcher

Happy 2021 everyone! Let’s kick off the New Year with yet another Pocket Paragons design blog! Today’s blog is a quick sneak peek by Brian McKay featuring our current test build of Maypul, the Sylvan Watcher. Disclaimer: Maypul’s kit is still a work-in-progress and may feature changes and updates in the final product. Maypul is…

Pocket Paragons Design Blog: Zetterburn, the Fire’s Roar

In today’s Pocket Paragons design blog we’re turning up the heat with Zetterburn, the Fire’s Roar!   Zetterburn is the face of Rivals of Aether, and a powerful rushdown character that sets his enemies ablaze and finishes them off with powerful claws. The Rivals of Aether characters are still undergoing a lot of playtesting and development,…

Pocket Paragons Design Blog: Rowan, the Sage

 Another day, another Pocket Paragons design blog; this time we get to take a look at Rowan! He may at first seem like an unassuming little druid, but he also possesses tremendous inner strength. His abilities are incredibly weak, but if you let your guard down for just a moment, the force of nature within…

Pocket Paragons Design Blog: Gamound & GMD-100

In today’s Pocket Paragons design blog, we dive into Gamound and his stalwart GMD-100 mech which represents the Guard faction from the AEGIS universe. The Guard mechs in AEGIS are designed to wear out the opponent, and Gamound brings that style to Pocket Paragons!   Character Strengths: Reusable Defend takes away the opponent’s options Extra…

Pocket Paragons Design Blog: Kairos, the Timebender

Hello fellow Paragons! I’m going to be sharing a few blogs that dive deep into some of my favorite characters in Pocket Paragons. In today’s Pocket Paragons design blog, we’re talking about the incredibly tricky Kairos, the Timebender. – Brian McKay Character Strengths: Has a strong damage game plan and a strong exhausting game plan…

Pocket Paragons Design Blog: Zowie, the Abandoned

We are really excited to bring you Pocket Paragons character previews! In this Pocket Paragons design blog, we wanted to talk about how each of these characters is truly different. Let’s start with one of the Print and Play characters, Zowie! – Chris Solis Zowie is one of the main characters of the Temporal Odyssey…

Pocket Paragons Design Blog: The Fifty Fifty

There’s a fairly common situation that comes up in games of Pocket Paragons, especially with newer players. You’re down to your last ability, plus your Rest, and your opponent is holding their weapon, ready to pounce. I’ve heard playtesters refer to this as “the coinflip” or “the 50-50”. A lot of them believe they died…

Paragons Design Blog: Cast of Characters

The characters in Pocket Paragons have changed a lot over the years, but I’m very happy with where they ended up. In this Pocket Paragons design blog, I wanted to go over a little of their history, the flavor behind their abilities, and some backstory about how they’re named. As a quick note, I’ve named…

Pocket Paragons Design Blog: Over the Years Pt. 2

In our last Pocket Paragons design blog, Rise of the Paragons was having some serious troubles with its endgame. The only mechanical solution that was testing well was having a combined health pool, but that didn’t work for its fantasy theme. We ended up going in a very different direction! Mech Paragons (2017) Early Mech…

Pocket Paragons Design Blog: Over the Years Pt. 1

Hey everyone! My name is Brian McKay, and I’m the designer of Pocket Paragons. I’ve been working on this game since 2012, and it’s gone through a huge number of overhauls and redesigns in the last 9 years. In this Pocket Paragons design blog, I wanted to show you the evolution of the game over…